Paul giving a session

Int-Ext-Stay by Groups RD: Part 0 — Scale of Responsibility Pick Item

AUDIO: "All right. Pick the hottest item from this group with respect to Interiorization, Exteriorization and Just Staying There, as of right now."

Response Options:

No previous or current contact
Pan-determinism
Self determinism
Other determinism
Valence (circuit)

I have selected a hot item from this group, and noted it in my worksheetsClose this extra window

Shutting down | Don't want to continue | Realization

Write on Report:

Write the time every now and then
Write the group name, for example "Scale of Responsibility"
Write each group item and its assessment factor

For example:

7:54 am
RESPONSIBILITY SCALE
No contact     x
Pan D     x
Self D    x
Other D     F
Valence     x

Notes:

Description of group items: See below

Hottest? Huh?

One way or another you are supposed to pick the hottest item off the list. It's not a disaster if you get the second-hottest instead, but the idea is to avoid being in the position where you are running some wimpy item and the charge from the really hot item is getting in the way of what you are running instead of it.

How to assess items?

One way is to talk aloud about the item for ten seconds or so. Talk to the wall maybe. If the item is hot, then you might notice your voice catching, or emotion welling up, strong feelings, or something like that. In this case, you should also be interested in running the item.

Mark the read for each item

Mark the read or amount of TA, maybe as a numerical score (0-5), maybe even as a familiar x (no read), sF (small fall), F (fall), LF (long fall), etc.

Description of group items

No previous or current contact: No responsibility or liability

Pan-determinism: Full responsibility for both sides of game

Self determinism: Full responsibility for self, no responsibility for other side of game

Other determinism: No responsibility for self, full responsibility for other side of game

Valence (circuit): No responsibility for the game, for either side of the game or for a former self.

Rub & Yawn when needed as usual