Paul giving a session

Morph: Motion Options

AUDIO: "All right. Pick an option."

Response Options:

Internal (motions within your topic)
Null | Change motions | Change motions back | Faster | Slower | More direct | Less direct

External (your entire topic)
Null | Away 1-dir | In 1-dir | Away 6-dir | In 6-dir | Avalanche away 1-dir | Avalanche in 1-dir | Avalanche away 6-dir | Avalanche in 6-dir

Main options

Shutting down | Don't want to continue | Realization

Write on Report:

__:__ (The time you started the Motion variations)

MOTION

Lpqwwn + Y - y + - + - + (The name of the Motion variation you are using, like "Internal/Faster" or "External/Away-6-dir." Mark a stroke or something for every time you execute the command, or command pair. Mark yawns as usual.)

Lorzm mijkq pge... (Any comments)

Notes:

Internal/external motion

Internal motion means the motions of people and things within your topic, like how fast or how directly the car is moving, or someone is walking. You will be changing the individual motions relative to each other. External motion refers to taking everything in your topic all at once, and moving it around wholesale.

Change motion

There are many possibilities here:
  • You can change one motion for a totally different motion
  • You can alter the speed or direction of an motion
  • You can switch motions between people, like person A has person B's motion, and vice versa
  • and more

Faster/slower motions

Make one or more motions in your topic faster/slower, as little or as much as you want. You don't have to go back to how the motions were on a prior command, but you can if you wish.

More/less direct motions

Make one or more motions in your topic more/less direct, as little or as much as you want. Interpret "more/less direct" however you wish.

Back the way it was

The idea is to recreate the motions as they were before you changed them. It's OK if it's not perfect. Just do the best you can.

1 direction

You can choose the direction. It doesn't particularly matter what it is, but it is good to vary it each time.

In from 1 direction

Use the opposite direction here, having it come right back at you from the direction you moved it away to.

6 directions

6 directions is used to represent up, down, right, left, front and back. But here it really means as many directions as you are comfortable with. So it could be two, or it could be twenty, or it could be hundreds in a 360-degree solid sphere.

In from 6-dir

Use the opposite directions here, having it come right back at you from the many directions you moved it away to.

Avalanche away 1 direction

Avalanche really means lots of copies. You can start with two or three if you wish and then work up, but the idea is to use a huge number of them. You can choose the direction. It doesn't particularly matter what the direction is, but it is good to vary it each time.

Avalanche in from 1-dir

Use the opposite direction here, having it avalanche right back at you from the direction you moved it away to. Again, start with two or three copies of your topic if you need to and then work up to a huge number.

Avalanche 6 directions

Avalanche means many, many copies, moving one after the other. 6 directions is used to represent up, down, right, left, front and back. But here it really means as many directions as you are comfortable with. So it could be two, or it could be twenty, or it could be hundreds in a 360-degree solid sphere.

Run Null after pair is flat

After flattening a pair of opposites click on and run the null command as needed before taking up another pair.

Flat?

Rub & Yawn as usual. If there is no change after doing both commands of a pair fairly thoroughly, drop it and pick another pair.